KEVIN SMITH
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Gencyber
Gencyber 2019
Gamification
Tech Tuesday
Idea to App
Seesaw-Vaux
App Challenge
Gamify the Math Classroom
Seesaw in the Math Classroom
Math Talk
Coding to Teach Math
EdPuzzle
Sketchnotes
Animated Explainers
Desmos
Kid Cave
Mobile Apps & Math Talk
Show. Create. Share.
From Idea to App
iPads in the Classroom
GenCyber Camp 2017
Yucky!
Challenge #3
This challenge involves learning about the Smart Notebook software by watching a video and then creating a sample activity that you could use with students.
What you need to do:
Download the
Smart Notebook software
. (You can download a 45-day trial.)
Watch
this video
on how to get started with Smart Notebook.
Create a sample activity that you could use with students. (This might be something you use in your Level III classroom.)
Upload your Smart Notebook file to Seesaw > Chasing Einstein - Pedagogy Quest and add a brief audio comment about what you created.
What you'll earn:
500 - 2,000 EPs
The points earned will depend on the amount of effort put forth in your activity and your audio explanation.
⬅︎ Back to pedagogy Quests
Home
About
Curriculum Vitae
Bio
Research
Professional Organizations
Coursework
Resources
>
iPad Apps
Books
Presentations
Visual Design
Fun Math Routines
Improving the Feedback Process
Integrating Technology with UDL
Make Math Fun
Tech Tools
Silver Linings
Seesaw
Gencyber
Gencyber 2019
Gamification
Tech Tuesday
Idea to App
Seesaw-Vaux
App Challenge
Gamify the Math Classroom
Seesaw in the Math Classroom
Math Talk
Coding to Teach Math
EdPuzzle
Sketchnotes
Animated Explainers
Desmos
Kid Cave
Mobile Apps & Math Talk
Show. Create. Share.
From Idea to App
iPads in the Classroom
GenCyber Camp 2017
Yucky!