KEVIN SMITH
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In this workshop, you'll learn how to use the Universal Design for Learning (UDL) framework as a guide to help you integrate technology into the classroom.

Resources:
  • Video - What is UDL?
  • Video - What is Universal Design for Learning (UDL)?
  • The UDL Guidelines from CAST
  • ​Example of Choice Board

Technology Tools aligned to UDL:

Representation - Provide course content and resources in multiple formats
  • Loom - screencasting tool
  • Nearpod - interactive presentations
  • Keynote - my favorite presentation tool
  • Adobe Spark - create short videos
  • WeVideo - create videos for students (similar to iMovie)
  • iMovie - create videos for students
  • Teaching Activities from Desmos - awesome interactive math lessons
  • Virtual Math Manipulatives - these are really good
  • Infographics - there are a lot of great infographics out there

Engagement - Use multiple strategies to engage learners and motivate participation
  • Quizizz - quiz tool similar to Kahoot, but better in my opinion
  • Floop - tool for providing feedback
  • Google Docs, Slides, Sheets
  • Google Jamboard - similar to Padlet; collaboration space
  • Padlet - collaboration space
  • Class Dojo - tracking tool
  • Plickers - formative assessment tool
  • Popplet - create concept maps

Action & Expression - Give learners different ways to demonstrate learning
  • Choice Boards - I used Google Sites to create this page
  • Adobe Spark - create short videos
  • Canva - great tool for creating graphics, presentations, infographics
  • Book Creator - have students create ebooks
  • Piktochart - have students create infographics
  • Loom - screencasting tool
  • Keynote - my favorite presentation tool
  • iMovie - create videos for students

​
Background:
I developed this workshop to help K–12 teachers move beyond using technology for its own sake and instead make intentional instructional decisions using the Universal Design for Learning (UDL) framework. During this professional development session, educators explored practical strategies for creating more accessible, engaging, and flexible learning experiences with technology.
Contact:
Kevin Smith

Professor, Dakota State University
Instagram: @KevinSmithSD
  • Home
  • About
    • BIO
    • Curriculum Vitae
    • Research
    • Professional Organizations
  • Design Portfolio
    • Chasing Einstein
    • Kevin & Kaia
    • Yucky!
    • Teach Camp
    • K-8 Math Methods Textbook
    • Top Class Apps
    • Math Challenges
  • Speaking
    • Smartphone Generation
    • Visual Design
    • Math Is Not Yucky!
    • Canva Video
    • Navigating the Digital Storm
    • Integrating Technology with UDL
    • Getting Started with Gen AI
    • P&T Tips
  • Yucky!
    • Math Apps
    • Board Games
    • Websites
    • Math Activities
    • Articles for Parents
    • Yucky! - Reviews