KEVIN SMITH
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Gamify the Math Classroom

Looking for ways to engage students in the math classroom? Gamification might be a tool you can use to do this. In this session, you'll learn about ways to add game-based elements such as points, challenges, leaderboards, and badges to your math class.


Session Resources:
  • Gamification of Learning
  • TheFunTheory.com - Piano stairs and other videos with gamification elements.
  • The Pain Squad App - This app was created to gamify the process of collecting pain journals.

Chasing Einstein Challenge
  • ​Fall 2017 - Challenges
  • Fall 2017 - DSU Teams
  • Fall 2017 - SDSU Teams
  • Fall 2017 - Leaderboard

  • Spring 2018 - Teams
  • Spring 2018 - 5th Grade Challenges
  • Spring 2018 - Leaderboard

Tech Tools Used:
  • Seesaw - used to manage collecting challenge artifacts
  • Google Sheets - used to manage scores
  • Weebly - web site for the game
  • Canva - web-based, graphics tool - used to create graphics for the game (team logos, etc.)
  • Crazy Talk - software used to make characters speak
  • Flipgrid - used to share videos with students
  • Mashup Math Challenges - math challenges used for in-class challenges
  • Estimation180.com - math challenges used for in-class challenges

Additional Resources:
  • Explore Like a Pirate by Michael Matera - book on gamification. Lots of great ideas!
  • The Gamification of Learning and Instruction by Karl M. Kapp
Presenter:
Kevin Smith
Assistant Professor
​Dakota State University
Twitter: @KevinSmithSD


  • Home
  • About
    • BIO
    • Curriculum Vitae
    • Research
    • Professional Organizations
  • Presentations
    • Math Is Not Yucky!
    • ChatGPT
    • Visual Design
    • ChatGPT
    • D2L Training
    • Fun Math Routines
    • Integrating Technology with UDL
    • Tech Tools
    • Silver Linings
    • Gamification
    • Idea to App
  • Yucky!
    • Math Apps
    • Board Games
    • Websites
    • Math Activities
    • Articles for Parents
    • Yucky! - Reviews
  • Escape K-8 Math